package Game.Items.Recipes.Armors.Gloves;

import org.newdawn.slick.Graphics;
import org.newdawn.slick.geom.Vector2f;

import Game.Items.Armors.Gloves.GIBoneGloves;
import Game.Items.Craft.GIBone;
import Game.Items.Recipes.GIRecipe;
import Tools.Drawing.FontTagSystem;

/** Bone Gloves Recipe class
 * @author Aikidos
 */
public class GIRBoneGloves extends GIRecipe {

	public GIRBoneGloves() {
		super("Bone Gloves", new GIBoneGloves());
		
		_magic = 20;
		
		// Add items for craft
		_lstItemsForCraft.put(new GIBone(), 2);
	}
	
}
